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Last updated at 9 June 2003

Hey Everyone! Here are all my available movies. Looking for any missions, completions, failures, glitches, or other stuff? Look no further! I have it all!
All the movies are .wmv, but for some also other extensions are available, for which you'll have to look in one of my folders.
If a time is not linked, go to the correct folder to get it.

Note: To check which movies are new, go to the folders and sort them on "Last modified", the newest movies will be at the bottom.
New future! You can now see what movies are new, they will be indicated with NEW

GoldenEye Folder | Perfect Dark Folder | GoldenEye Multi Folder | TWINE Folder | Killer Instinct Gold Folder

If you have Windows Media Encoder 7.1, you should be able to view all of the wmv files. Of course, you'll also need Windows Media Player. It seems that Windows Media Player can also automatically download the needed codec(s), so if that happens, click "yes" to install the codec after it has been downloaded.
Please note that I only link to movies which are accomplished by myself alone. If you need a movie by somebody else, you can go to the movie pages linked to at the elite.net.

To download a movie, rightclick on the link and choose "Save as..." or alike.

If you want one of the movies which isn't linked, go to one of the folders linked to above to find it (Note: You can browse through the server aswell, by going to the parent folder and going into another etc.). You can also get them off of me: My AIM screenname = WouterJ007, my MSN screenname = w00ter007@hotmail.com just send me a message and if I have time I'll send the video of your request to your side. If you want a movie which is linked, but the link doesn't work, it's a big chance that the server is just down for a short while or that I haven't uploaded it yet or that there's an error in the link. Try out any of the other links until one works, to confirm the server is running or just go to the correct folder to see if you can browse the server (then it's online) and look for the video to see if it's uploaded already, then try the link of your choice again,
if it still doesn't work, please
mail me at jansen739@zonnet.nl and tell me so. You can also download the movies directly from the server of course.
Also, I would really appreciate it if you found any error on my site, grammar etc, if you would tell me about it so I can correct it. Thank you.

GoldenEye Fails | GoldenEye Turbo |GoldenEye Fun | GoldenEye Multi | Perfect Dark Records | Perfect Dark Fun | TWINE Records

GoldenEye Mission Records (Completions):

Note: I used control style 1.1 for all these records. For a lot I combined it with CC (cruise control).
I will only say so though when it really matters for speed. If there's no significant speed lost or gained by using CC on a specific level, it won't matter what I used.
You should often be able to tell if I used CC or not though, anyway. There are only few 1.2 style vids between all of these, only one where I needed it to get my Personal Record.
1.2 is quite simple to recognize often though aswell.

Mission: Difficulty: Time: Size (MB): Comments:
Dam Agent 0:54 2,19 Gun Switching is fun.
NEW 0:55 2,21 Unique way to do the lockshot. I used 1.2 for this.
Secret Agent 1:20 2,89 No 1:19 because of a stupid backboost...
1:20 2,92 Pretty bad lock shot. Last 3 alarms taken out with first 5 shots. Kept a rightstrafe at the end.
1:21 2,86 CC. Would be 1:20 if I could back up at the alarms..
1:22 2,98 I got stuck on the wall after the gate, and I did the alarms quite bad.
1:22 2,88 CC. One cool run. Boost at start, shot last alarm through window, super maneuver at end.
1:22 2,90 CC. Bad lock shot, shot last alarm through window again, backboost at end.
00 Agent 2:04 4,41 Great kills and 2 boost upto the first alarm, 1/3 boost ratio in the tunnel.
2:05 4,28 Pretty slow start, threw covert modem from far, 2/4 boost ratio in the tunnel.
2:14 4,63 Very old. Used to be the WR. First part of the tunnel was captured badly.
LTK 3:26 7,32 Slow but safe tunnel strat, very slow last alarm.
Facility Agent 0:48 1,94 Missed a doorwarp (or 2 if you count the door just before Trevelyan).
0:49 1,85 Many little stuck ups, minimized strafe changes. Also missed a boost.
0:49 1,81 Bad Trevelyan. Would be a 0:48 if he would have been in the right spot.
0:50 1,90 No looking down at first door, a backboost, and another way of minimal strafe changes.
0:50 1,83 Bad Trevelyan. Unintentionally killed a guard in the beginning.
0:50 1,83 Bad Trevelyan. You can see Dr Doak being in the right spot!
Secret Agent 0:58 2,28 No looking down at first door and a bad Trevelyan. Smooth run with nice boosts though.
1:00 2,13 Same as the 58 above, just not as smooth. Also, like the 58, missed the first door warp.
1:02 2,19 Just like the 1:00 above, but a bad boost ratio.
00 Agent 0:58 2,43 A bad boost instead of good. lab door wasn't fast. I went to Trevelyan with my back.
0:59 2,23 No looking down at the first door and a bad Trevelyan. 3 bad boosts in the beginning.
0:59 2,22 Like the 59 above, bit different in boosting and a funny boost around pillar to Dr Doak.
0:59 2,19 Bad Trevelyan. Good boostage, but I got stuck going upstairs.
0:59 2,13 They shot me to the stairs (through the lab room door) so I missed it at first.
0:59 2,22 Annoying backboost just before Dr Doak, and 1 boost too many before the next door.
1:01 2,17 No looking down at the first door and a bad Trevelyan. Big stuck on Doak's corner.
Runway Agent 0:23 1,09 5 boosts.
0:23 973 kB Also 5 boosts. I kept looking up from where I started to.
Secret Agent 0:23 1,79 Finally! This is maxed. I needed to use 1.2 and get 5 boosts on a good run for this.
0:24 1,00 Only 2 boosts.
0:24 997 kB 4 boosts, but the last wasn't really a full boost.
00 Agent 0:40 1,59 Received a backboost on my way to the tank, instead of gaining two forward boosts.
Surface 1 Agent 1:04 2,30 Simply need fast locks. I used the KF7 Soviet for it.
1:05 2,20 No looking down. Would be 1:04 with it. It's all about the locks.
Secret Agent 1:51 3,59 10 boosts! And I even missed one!
1:52 3,64 5 boosts. I went right around the first cabine.
1:53 3,62 4/1 boost ratio. Went out of the cabine where you get the large key horribly.
1:54 3,87 No looking down. 4/1 boost ratio.
00 Agent 1:51 3,62 6 boosts, and I missed 2!
1:52 3,58 4 boosts. I didn't use the Grenade Launcher for boosts. I went right around the first cabine.
1:52 3,58 6/1 boost ratio. I went right around the first cabine.
1:53 3,66 4 boosts. I didn't look down well.
1:54 3,86 No looking down. This was like the 1:53 on Secret Agent.
LTK 2:04 4,38 No looking down. I kept watching the surface for about 2 seconds before ending the level.
2:07 4,48 Looked down only slightly, took me 2 attempts to pick up the Grenade Launcher,
2 door just before the safe went bad and I missed the ladder warp at the end.
Bunker 1 Agent 0:18 1,08 1. 4 boosts.
0:18 872 kB 2. 5 boosts. Late strafe change.
0:18 893 kB 3. 5 boosts.
0:18 884 kB 4. 6 boosts, one boosted me around the table.
0:18 875 kB 5. 6 boosts. Strafing wasn't so smooth.
0:18 902 kB 6. 6 boosts, but not such good ones.
0:18 872 kB 7. 5 boosts.
0:18 872 kB 8. 6 boosts, the 2nd one came late.
0:18 887 kB 9. 6 boosts.
0:18 853 kB 10. 7 boosts. Doorwarp sucked.
0:18 878 kB 11. 6 boosts.
0:18 890 kB 12. 6 boosts.
0:18 893 kB 13. 6 boosts.
0:18 915 kB 14. 7 boost, the final to get me through the door, because I denied to do a warp.
0:18 905 kB 15. 5 boosts. Immediate strafe change coming out of the watch the first time.
0:18 893 kB 16. 7/1 boost ratio. Early strafe change, like in no. 15, and other no.s after this no.
0:18 933 kB 17. 5 boosts, one of which gets me flying through the group of guards.
0:18 881 kB 18. 7 boosts and some stuckups.
0:18 908 kB 19. 6/1 boost ratio.
0:18 918 kB 20. 5 boosts. Doorwarp wasn't so good.
0:18 924 kB 21. 6/1 boost ratio. The backboost at the end really screwed up this good run.
0:18 896 kB 22. 6 boosts.
0:18 908 kB 23. 5/1 boost ratio.
0:18 890 kB 24. 5/1 boost ratio.
0:18 936 kB 25. 6 boosts. Bad going through the swarm of guards.
0:18 887 kB 26. 5/1 boost ratio.
0:18 899 kB 27. 6 boosts, one boosted me around the table. Bad doorwarp.
0:18 915 kB 28. 5 boosts.
0:18 918 kB 29. 6 boosts.
0:18 850 kB 30. 4 boosts.
0:18 887 kB 31. 5 boosts.
0:18 859 kB 32. 6/1 boost ratio.
0:18 881 kB 33. 6 boosts.. so close.
0:18 964 kB 34. 7/2 boost ratio.
0:18 (x2) 3,00 35 + 36. 7 boosts.. still no 0:17 :( 6/1 boost ratio, 1 around the table, bad end.
0:18 967 kB 37. 6 boosts.
0:18 (x3) 3,86 completed 3 0:18s in 4 tries; boost ratios: 5/0, 5/1, --, 7/0.
Secret Agent 0:24 1,21 The shot that hit the camera: 1st, 1st, 1st, 3rd. You can hear a guard cough at the very start!
0:25 1,11 The shot that hit the camera: 2nd, 1st, 2nd, 1st. BAD doorwarp.
0:26 1,16 The shot that hit the camera: 1st, 2nd, 2nd, 3rd. Got stuck on the final guard.
0:26 1,13 The shot that hit the camera: 1st, 2nd, 4th, 2nd. Keycard-guard was bad.
0:26 1,17 The shot that hit the camera: 1st, 1st, 1st, 3rd. BAD door warp.
0:26 1,12 The shot that hit the camera: 1st, 1st, 3rd, 2nd.
0:26 1,10 The shot that hit the camera: 2nd, 1st, 3rd, 8th(?). Last was with the KF7. Bad doorwarp.
00 Agent 1:11 2,80 A grenade cleared most guards. 3rd camera was quick. Got stuck on the wooden crate too!
1:12 2,78 Another real quick 3rd camera! I think I slowed down Boris though.
1:12 2,74 Nice and fast last camera. Had to change strafes twice at the end to finish.
1:12 2,74 1st camera sucked, so I was more than a second late to insert the datathief.
1:13 2,85 Mr Orange suit? DIE! Hehe.. bad ending too.
1:13 2,81 I used a grenade to take out the last camera, a guard gave up so he could grab his neck.
Furthermore, I got stuck badly on one of the strong guards and got backboosts.
1:14 2,83 Another bad ending, and a guard insisted on I hitting him.
1:14 2,80 Pretty slow start and Boris got hold up.
1:14 2,78 Again, I used a grenade to take out the last camera. A bad doorwarp too.
LTK 1:40 3,61 Slow run throughout and this is 1:40?
Silo Agent 1:06 2,66 1 of the scientists almost ruined the run, as did the guard opening the door at the satellite.
1:08 2,71 I got stuck like 3 times.
1:08 2,69 That one guard.. and that one door.. and the final door..
1:08 2,69 Starting with a backboost, and still asking for more. One guard sucked me.
1:08 2,69 How nice I took a right from the satellite, nicely going upstairs.
1:08 2,68 Objects and guards, what good do they?
1:08 2,73 Man, didn't I open that door just yet?
1:08 2,66 Didn't get stuck on the 5th door's guards doing it this way?
1:09 2,71 They dare getting in my way? Don't they know I'll shoot them?
1:09 2,67 Took them long to figure out how to open that door.. One guard did a little dance.
1:10 2,69 Sloppy run, did a little game of touch with Ouromov.
1:10 2,67 I like to stick with the doors.. and guards that suck me.
1:10 2,73 I'll just stick to it: suck me! oh wait, I don't even have to ask.
1:11 2,79 How much would they want to suck me? I took directions too early.
1:11 2,76 What if I don't like going upstairs, but door sticking instead?
1:11 2,78 "This door can not open due to missing some brain cells. Have patience."
1:11 2,74 What if you like the guards but you can't decide which one to stay with?
1:11 2,78 Did you count the guards? Well, did you?
1:11 2,78 Doors that open fast still don't get time to rest.
Secret Agent 1:16 3,01 Boo! Stupid crate.
1:17 2,99 Boosted away from the stairs, I still got up well.
1:18 2,83 One door wasn't open. Also a suckup with the silo.
1:20 3,05 Wouldn't it be easy if all doors were open and there were no guards?
1:21 3,12 So much to stick to, might aswell make good use of it.
1:21 3,07 The guards like me too!
1:24 3,18 The definition of many simple s(t)uckups is many simple guards.
00 Agent 1:37 3,93 Quite a good and lucky run here. Did I have a good last door, I'd have 1:36.
1:45 3,99 I think I kissed them all. Scary end.
1:45 3,92 With body armour. Probably the equivalent of a 1:37 without body armour and still just bad.
1:46 3,93 With body armour. This run has not much pun.
1:47 4,01 Today's Mission: Waiting.
1:47 3,99 Just barely..
1:47 3,93 With body armour. Don't be a pussy with the scientists..
1:49 4,00 With body armour. Chased down Ouromov's ass.
1:57 4,28 With body armour. It's possible to survive when going slow, guys!
Frigate Agent 0:25 1,09 Took a rightstrafe back to the boat and suddenly the hostages escape..
Secret Agent 1:08 2,80 I got a backboost. Luckily I didn't get stuck on the guard in my way to the boat.
1:10 2,54 Just not so smooth..
1:11 2,71 BIG 2-3 second wall-loving, and other slow-downs.
1:11 2,61 Going backwards to kill, making the run slow enough.
1:11 2,72 I did the bridge bomb last. This hostage is the escape king.
1:12 2,55 I did the bridge bomb last. Freed the useless hostage too, so I could waste time on him.
1:12 2,59 Not all people who keep hostages are nice. See how I finish the bridge bomb at the end.
00 Agent 1:14 2,82 Here's why backboosts are useful.
1:18 2,89 Not a great run, but not bad either.
1:20 2,73 This is my now famous strat. God, they couldn't even beat 1:27 before.
Crazy kill at the guard by the 3rd hostage. Paused too early, unpaused, killed, paused.
Surface 2 Agent 0:53 1,85 Nice minethrow and a good doorwarp.
0:54 2,00 No looking down. Minethrow from quite far away. Not such good doorwarp though.
Secret Agent 0:55 1,98 Gained a boost from the grenade. Not an immediate doorwarp, but it was pretty fast.
0:56 2,34 No looking down. Basic run throughout.
00 Agent 1:35 3,33 Horrible 3rd camera. Backboost from the grenade. The doorwarp was really needed.
1:41 3,51 No looking down. Slow at getting the grenade. Started shooting first camera late.
LTK 1:45 3,81 Both 1st and 3rd camera took a reload. Got the grenade late. Bad doorwarp.
1:55 3,87 No looking down. Bad run throughout, even using the no-grenade strat.
Bunker 2 Agent 0:25 1,80 1 slap for the first guard and a good run with 2 boosts.
0:26 1,24 2 slaps for the first guard, a good stuck and still 0:26?
0:26 1,33 1 slap for the first guard and I got stuck on a guard by the glass door.
0:26 1,34 1 slap for the first guard and a boost.
0:26 1,34 1 slap for the first guard, a backboost and a bad klobber.
0:26 1,35 1 slap for the first guard, but a bad klobber.
0:27 1,16 2 slaps for the first guard, a backboost and a bad keycard-guard position.
Secret Agent 0:53 2,08 Check out the camera shooting! I like this 2nd camera.
0:54 2,11 Involves quite a lot backboosts.
0:54 2,10 5th camera was kind of slow.
0:54 2,10 Nice 4th camera. Not a great end.
0:54 2,12 Last 2 cameras were average to bad. I got stuck on the last guard too.
0:56 2,12 My way, I like the 4th camera, but the 5th will never be liked.
0:57 2,05 The guards got in the way to the final camera, so that blew. 4th camera not great either.
0:58 2,03 5th camera was really slow.
0:58 2,08 This just sucks, although the last 2 cameras are really nice for once. No doorwarp.
1:00 2,25 Got hold up by guards at places.
1:01 2,15 The 2 doors close to the document closed on me.
1:02 2,29 Just a shitty run, I guess.
00 Agent 1:07 3,16 Great run, little stuck. First 3 guards slapped to death. Missed final door at first.
1:10 2,69 Average run. Some good stucks and a late doorwarp.
1:10 2,72 Kind of funny run. Late doorwarp again.
1:10 2,71 I did bad at the first klobber.
1:11 2,54 My first slap missed. Nothing great here.
1:11 2,66 Bad end due to a backboost.
1:12 2,67 Damn, after a whole level of annoy, there's still the ending..
1:12 2,58 I think you always get stuck. If not more than once.
1:13 2,46 Try to comment on this run. I only saw a really bad camera. Can you see my time?
1:14 2,54 I hate these guards. Even more than the cameras. They're only good for boosts.
1:14 2,57 Slow cameras and annoying guards give me this. Slow, slow, slow...
1:14 2,54 I was looking for the first klobber. Altogether a screwy run, heh.
1:14 2,59 I hate it when the first safekey-guard runs away.
1:15 2,61 I had to go way out of my way for the kaycard-guard! Safe part wasn't good either.
1:15 2,56 This would look like a good run, but it's only 1:15. 2 fucked up boosts into the glass door.
1:20 2,65 Very old. Not bad for back then but many things could have been done faster.
Statue Agent 2:23 4,61 33.8ish return on the new strat. Trevelyan recovered about 1 second too slow.
2:27 4,70 Nice run for me. Check out my timing of leaving Trevelyan and gang. And a good FR at last.
2:29 4,82 This is my original 2:29, using my old strat of timing leaving Trevelyan and co.
2:29 4,69 This run I got several tries before the 2:27.
Secret Agent 2:22 4,96 Fast Trevelyan, good run. I just suck at the return, aka 33.8ish.
2:24 4,55 33.3ish return. 2 shots at Trev, maybe he's faster then. Sometimes Trev says an extra line.
2:24 4,68 33.7ish return. Slow Trevelyan. I opened the gate before picking up the Flight Recorder.
2:28 4,76 Pretty cake with my new timing method, the flight recorder is just a bitching object.
2:29 4,83 Old timing method. Boring, huh?
00 Agent 2:23 4,62 Trevelyan recovers on an average basis, but then he says I am stubborn..
2:28 4,72 Yep, yep, needed the points. The flight recorder can lick my ass, would it have the ability to.
2:29 4,90 Old timing method. Watching this? Must be bored.
Archives Agent NEW 0:16 1,79 Very smooth run with a very nice boost.
0:17 1,07 I always slap the first guard late. Natalya saw me just in time. Smooth run.
NEW 0:17 942 kB No boost and I got stuck.
NEW 0:17 1,06 I made some bad turns.
NEW 0:17 1,00 I opened the double door late.
NEW 0:17 964 kB I got a nasty backboost.
NEW 0:17 961 kB Bad first door. Got boosted.
NEW 0:17 1,04 Pretty good but no boost.
NEW 0:17 1,03 Bad double door.
NEW 0:17 1,03 Another good run without a boost.
NEW 0:17 x2 1,95 2 runs without a boost in a row.
NEW 0:17 x2 1,96 2 runs with a boost in a row.
0:18 829 kB My old strat for Archives Agent.. Didn't I know strafe changes cost time?
0:18 862 kB Same strat, but the run looks faster.
0:18 798 kB Pretty slow ending. Missed first 2 shots at the window. They found the wall more attractive.
0:18 865 kB Natalya almost failed daring to see me.
NEW Secret Agent 0:56 2,70 I got it after all. Funny thing is a klobber had to play with me at the safe and almost ruined it.
0:57 3,25 .mpg | No looking down. Smooth run.
0:57 2,06 I looked down, got 3 open doors, and a boost to Mishkin. 0:56 will be tough.
NEW 0:57 2,25 Double door wasn't open. No strafing against the safe.
NEW 0:57 2,12 Double door wasn't open.
NEW 00 Agent 0:56 2,72 I got a weird boost on this run.
0:57 2,15 The open doors help the most for a good time.
NEW 0:57 2,39 Bad door just before Mishkin.
1:00 2,08 Pretty bad run on my old strat.
LTK 1:00 2,62 A boost and Mishkin preserved my death.
1:02 2,45 Fast and slow animation capturing. I sneaked upon a guard.
Streets Agent 1:14 2,97 8 boosts.
1:15 2,75 No Grenade Launcher and no looking down. 5 boosts, one from a Rocket Launcher.
1:15 2,74 Same as the previous 1:15, but with 6 boosts and a stuck on a wall.
1:15 2,75 No looking down. 8 boosts.
1:15 2,76 No looking down. 9/1 boost ratio.
1:15 2,71 No looking down. 9 boosts.
1:15 2,75 No looking down. 10/1 boost ratio.
1:15 2,75 No looking down. 9/1 boost ratio. I could only use 5 grenades after the body armour.
1:15 2,76 No looking down. 8 boosts. A civilian got in the way slightly.
Secret Agent 1:57 4,02 7/1 boost ratio, although the last boost hardly saved me any time.
1:58 4,09 No looking down and no strafe-in-wall. 8 boosts!
00 Agent 1:57 3,92 5/2 boost ratio.
1:58 3,99 No looking down and no strafe-in-wall. Only 4 boosts!
Depot Agent 0:26 1,22 Nice and clean run.
0:27+0:26 2,26 The very run before my 0:26 run was a pretty sucky 0:27. Here's my proof.
0:27 1,14 No looking down.
0:27 1,31 1.2 controller style. No looking down either.
Secret Agent 0:44 1,68 I could have done the room with the safe key faster.
0:44 1,62 Used pretty much the same strat as for my 0:45 non-lookdown on this.
0:45 1,71 No looking down. I got shot into the corner, but I got 0:45 nonetheless.
0:46 1,74 No looking down. I went right into the room with the safe key, and I came out looking up.
0:46 1,71 No looking down. I got some bad boosts here.
0:47 1,95 No looking down. I went right into the room again, but I took out the comps with the D5K.
0:47 1,78 No looking down. Another right into the room run. It's just no good way to go.
00 Agent 0:51 1,80 The problem is to complete objective A through E, I solved the problem.
0:52 1,84 Shooting the screen for objective B didn't go too well.
0:52 1,85 Watch the safe part. But it's not enough for 0:51.
0:52 1,88 This looks like a 0:51 but it isn't 0:51.
0:53 1,96 No looking down. Would be a 0:52 otherwise. I got slightly stuck at places.
0:54 3,99 .rm | No looking down. I went right into the room, picked up key with my back. Slow door.
0:55 1,92 Missed the train shot, so 2 doors were closed. No looking down either.
LTK 1:04 2,53 Shooting the arms cache went bad. 3 guards in a row at the end!
1:21 2,86 I took out the drone gun, so the rolling door was closed on me.
The arms cache went bad, 2 guards miraculously didn't kill me and I missed the train shot.
Train Agent NEW 1:07 2,74 Good run, I can see about 1:05 though. Funny first door.
1:08 2,60 I got stuck for about 2 seconds together. Floorcut didn't have a good start. I didn't save her.
NEW 1:08 2,55 Enough little slowdowns.
1:11+1:09 4,96 Not getting stuck is impossible. I didn't save Natalya on both runs.
1:10 2,57 50.92 finish you see, but I saw 50.88 when I was playing it realtime. I got stuck at places.
1:10 2,46 I didn't save Natalya. Bad start and too many stuckups.
1:10 2,53 I didn't save Natalya even though my fllorcut wasn't great at all. I got stuckups again too.
1:10 2,54 I didn't save Natalya. 2 tries on 2 brakes. I think it's impossible to not get stuck anywhere.
1:11 2,48 49.47 finish. I hugged a door and had a bad brake.
1:11 2,54 Wow, I didn't free Natalya on this run. I guess that needs about a 49.5 finish.
1:11 2,42 I didn't save Natalya. Damn guards... and doors.
1:11 2,45 I didn't save Natalya. Bad start. He hides behind the boxes.
1:11 2,47 I didn't save Natalya. Brakes are annoying, but those guards much more!
1:11 2,40 I didn't save Natalya. Bad stuff here.
1:11 2,46 49.77 finish. I hate backboosts in the beginning, but at other places aswell.
1:12 2,56 49.77 finish. I got bad boosts and guards were in the way.
1:12 2,51 47.71 finish. I got a good boost and a bad brake.
1:13 2,58 My best finish with freeing Natalya so far, 50.21.
1:14 2,51 I used the laser the whole level. I made a guard jump. Fast floor cut, but I lost at least 0:03.
1:17 2,52 Rofl, I totally fuck up the final lock of the floor and still a 46.33 finish.
1:18 2,60 I took the end quite slow, switching to double ZMGs, and back to laser after killing Ouromov.
Secret Agent 1:44 3,60 16.07 finish. It's all about killing Ouromov fast. I use a nice start.
NEW 1:44 3,60 Pretty good run, bad finish with 15.89 end.
1:45 3,61 Great run. I lasered Ouromov to death.
1:45 3,50 Guards like to slow me down. I lost at least 2-3 seconds.
1:45 3,56 16.05 finish. I think I should get 1:42.
1:45 3,47 Boosts help a lot, at least better than backboosts.
1:46 3,52 This should not be watched.
1:51 3,58 Quite a slow run. I did a slow circle for a guard.
00 Agent 2:11 4,55 OMG, I even amazed myself with this super time!
2:14 4,54 Good run, not great because of the guard setup at the end.
2:15 4,42 Funny start. Guards get in the way often while playing Train.
2:16 4,37 Worst setup of guards at the end.
2:16 4,40 I have a good reaction time. Brakes went bad. Guard slowed me down at end.
2:17 4,35 Sadly, this misses the completion screen and the ending screen (time and stats). Nice run.
2:18 4,57 It's hard to go really fast on this level with all those guards in those small hallways.
2:19 4,39 LMAO, ROFL
Jungle Agent 0:54 2,07 Used a seemingly shorter route for the 3rd drone gun, don't know if it matters.
0:55 1,99 Didn't ever stop running except for some wall I can't stop loving.
0:55 1,94 I didn't do the first drone gun after jumping the ladder well.
0:55 1,90 First time using a mine boost in the beginning.
0:56 1,97 Shows a pretty hard method to get the 2nd drone gun, just to change strafes twice less.
Secret Agent 0:58 2,30 This is one of my best times ever. Got great boosts and no backboosts.
1:02 2,30 I was pretty slow at killing Xenia.
1:02 2,13 I got stuck twice. Xenia wasn't great.
00 Agent 1:02 2,31 I got 3 hits total. No hits before Xenia!
1:04 2,27 Xenia could be done faster. I finished with 2 bars left.
1:04 2,29 I don't want boosts, I want health! Whatever. Bad Xenia.
1:08 2,29 Slow Xenia. Lost 3 bars total only. No hits after Xenia!
1:09 2,49 With body armour. Xenia was too close. 2 stupid backboosts too.
1:12 2,45 With body armour. Got some stupid backboosts. Last drone gun went bad.
Control Agent 4:04 8,70 Pretty much everything went great. Nice boosts too. This is very close to maxed.
4:10 7,85 I only use the PP7 in the beginning. I saw objective A complete at the end.
4:12 7,87 I didn't use the little shortcut. Natalya was slow, but I was shot into the elevator in time.
Secret Agent 4:22 8,49 I used a faster start, this is my fastest yet! The rest of the run was average.
4:25 8,42 Not a great start. I was lucky at the end to get a hat guard.
4:25 8,39 New way to do the beginning. I humiliate myself just before the protecting part.
4:29 8,49 Ug..ly beginning. I got hit by the drone, lol. I waited for Natalya at the end.
4:30 8,50 Another really bad beginning..
4:30 8,46 Guard appeared out of nowhere. Sucky end, Natalya escape about 5 seconds before I did.
4:32 8,61 With body armour. Pretty bad start and bad boosts after.
Unique way to do room with 2 drone guns. Natalya escaped exactly in time!
00 Agent 4:24 8,97 Funny start, I lost about 2 seconds though. Natalya needed cover. Only 1 hit in first part!
4:28 8,39 Pretty slow start, I think Natalya started slow aswell.
4:28 8,45 Bad beginning, bad end. I even had to get a body armour.
4:28 8,39 Average beginning. I missed a doorwarp.
4:29 8,41 This looks better than 4:28. Natalya needed cover though.
4:29 8,41 Nice first drone. The rest of the start was bad though. I also got a body armour and was late.
4:30 8,48 Good beginnings are rare. I got shot inbetween 2 boxes. I was a bit late at the end.
4:30 8,35 Average beginning, Natalya and end.
4:31 8,47 My beginning must have sucked.
4:33 8,54 Stuff the start. Bad end too, and I got a body armour again.
4:33 8,54 The final drone gun hit me and Natalya escaped about 5 seconds before I did.
4:35 8,60 This level is fishy and stinks. I wanted a guard dead. I had to be late too.
4:36 8,68 I think I just suck. I need body armour and I am always late.
4:41 8,86 With body armour. Bad beginning.
4:46 8,84 With body armour. Another really stuffed up start, and the end was bad too.
Caverns Agent 1:03 2,33 Really smooth run with 3 nice boosts. Only 1 little holdup.
1:04 2,21 I didn't even get hit once! Try copying that!
1:04 2,17 I got a backboost AND a bad end, and still 1:04.
1:04 2,14 2/1 boost ratio.
1:04 2,16 3/1 boost ratio.
1:04 2,18 1/2 boost ratio.
1:04 2,17 2 boosts, but they hardly helped at all.
Secret Agent 1:25 3,14 A guard rolled in my path. Quite a smooth run.
1:26 2,90 Annoying boostage at the end.
1:26 2,99 Bad start. I got lucky with minimal ammo.
1:27 2,92 Pretty much outdated strat. Slow in completing objective B. Very lucky at end.
1:27 2,86 Dammit, that one guard caught me again!
1:27 2,92 Bad start. I also went on a slower path after objective B.
1:28 2,81 I got stuck for about 2 seconds after objective A on the guard upstairs! Damn him.
1:28 2,84 The code card was being stupid.
1:29 2,96 I used a slower strat for objective A here, and objective B went bad.
00 Agent 2:00 4,51 Nice and lucky run, except for a ducking guard, a slow hatguard and a rolling guard.
2:08 4,16 Good run on my strat, but I did the radio objective slow. Only 1 hit upto there though!
2:21 4,49 I did objective A funny. I was slow in parts, especially the end.
2:22 4,54 I didn't beat Trevelyan. I must suck.
2:29 4,74 I did the room with the radio slow. No way to beat Trevelyan like this.
2:32 4,84 I did objective B bad and the end too. One door was still closing.
2:32 4,78 Took out objective B room with AR33. The run is just not even fast.
2:33 4,91 Why did I use these slow strats? Slow objective B and such..
2:38 5,01 Any slower should be punished.
Cradle Agent 0:35 1,67 Nice run, nice boost from the console. A funny end too.
0:36 1,63 I had some trouble with the first guard, lol. Little stuck at the end.
0:36 1,64 Even a strafe change is fatal in quest for 0:35... So I thought.
0:36 1,59 36 vid #1 and #2 combined. Strafe change and little bit stuck at the end.
0:36 1,52 This looks almost the same as or even better than the 0:35, but it is 0:36.
0:36 1,55 Ditto as the 0:36 above.
0:36 1,59 Here I also got a bit stuck at the end, but not as nice as on the 0:35.
0:36 1,59 Honestly, don't they all look like 0:35?
0:36 1,61 Give up, Trevelyan, hands up!
Secret Agent 0:37 1,72 I used only one ZMG (9mm) to take out the console.
0:38 1,68 The first refused. Did you see the other pull it? Missed door at first.
0:39 1,77 I had to go out of my usual way to get the grenade.
00 Agent 0:38 1,76 I got the grenade from the guy coming out the hut. He was just frickin' slow.
0:39 1,73 Do I get a grenade, do I only have 1 ZMG. So I fucked up objective A.
0:40 1,80 Another out-of-the-way-grenade, 2 boosts. Had to wait for Trevelyan.
0:42 1,79 Old strat. I got somewhat stuck getting in the hut, and the door out was closed on me.
0:42 1,83 Old strat. I didn't complete any objectives on my own.
0:43 1,84 Old strat. Again I'm too lazy to do the objectives myself.
LTK 0:37 1,83 Hmmm.. the WR strat.
0:38 1,92 Slow Trevelyan. Misses the 007 stats.
0:38 1,75 Look where Natalya's right hand is! {0_0} Also no 007 stats.
0:40 1,90 I was slow shooting the drone gun and a door closed on me.
Aztec Agent 1:40 3,58 Mainframe was open this time.
1:43 3,57 Mainframe closed, 2 backboosts, almost died, entertaining end maybe.
1:56 3,86 Old strat. This is such a funny run. Fast Jaws. A guard goes down when I go up.
The mainframe was closed. In the .avi vid the music stops after half of the vid.
Secret Agent 1:49 4,49 Agent strat for the first 2 rooms! I got the body armour though. Nice run.
1:52 3,98 I have had runs being 3 seconds faster. I could also skip the body armour.
1:53 3,98 I played too long with one of the guards and got stuck in the exhaust bay.
2:18 4,57 Old strat. Jaws in 1 clip. Bad objective A room. Drone gun stunt.
2:25 4,76 Old strat. 3 clips needed for Jaws, what a humiliation.
00 Agent 1:56 5,39 I used the SA strat! Only one thing done slower. One guard made me reload to kill him.
2:05 4,24 Bad black room. I killed the 2 guards that opened the glass door, not fast either.
2:14 4,57 Bad objective A room. Bad before objective B. Only 3 hits in the open.
2:41 5,26 Old strat. I got a lot slowed down too.
2:55 5,69 Old strat. Just a bad run, but only 2 hits in the open! I'd have been killed otherwise.
Egyptian Agent 0:47 1,72 Great run here on agent. 0:46 would be really insane to get.
0:48 1,79 The final baron needs to die quicker.
0:48 1,81 I didn't use the little speed trick.
0:49 1,84 I got shot away waiting to shoot the 2nd baron, but I still killed him nicely.
0:50 1,79 Old strat.. just no 0:49.
0:50 1,74 Old strat. 0:48 equivalent.
0:50 1,71 Old strat. Most Egyptian runs just look the same..
Secret Agent 0:47 1,72 I think this is maxed for Secret Agent..
0:48 1,75 No little speed trick here either.
0:50 1,73 Old strat. I just strafed the wrong way into the Golden Gun room on all of these 0:50s.
00 Agent 0:47 1,73 This is most likely maxed for 00 Agent. I got the fastest final baron death I've ever seen!
0:48 1,83 The final baron was quite slow.
0:48 1,63 Close, but no sigar.
0:49 1,77 An even slower final baron death.
0:49 1,88 I realized pretty late that I should move on after shooting the 2nd baron.
0:50 1,79 Old strat. I didn't fuck up the 2nd baron even though a guard stood there to die.
0:50 1,82 Old strat. This is easy to beat.
LTK 0:48 2,16 Yes, it is very possible to complete LTK using pretty much the normal strat.
0:50 2,22 Old strat. I went around the pillars at the start to kill 2 geezers for no reason.
0:54 2,00 Older strat. Attracted some guards away from the first baron room.

GoldenEye Mission Would-Be-Records (Failures):

Bunker 1 Agent 0:17 912 kB Somehow I missed the GoldenEye Key? If I wouldn't have this great a run, I'd have hit it.
Bunker 1 Agent 0:17 887 kB Damn, this isn't funny at all. Missed the GoldenEye Key again! :( You need 6 good boosts for 0:17..
Bunker 1 Agent 0:17 927 kB Appearantly you can fail 0:17 with 5 boosts only!
Bunker 1 Secret Agent 0:23 961 kB I strafed by the 3rd camera for this, and missed the shot of course. I only hit the last camera, and fast too!
Frigate Agent 0:23 961 kB If the hostages would ever escape in 0:23, we'd know it could be completed. I hit the tracker bug, yes.
Frigate Agent 0:23 997 kB I used only 7 bullets to take out the 3 guards.
Frigate Agent 0:23 1,00 This isn't really legit though, I didn't free 2 hostages. Could have done it this fast though.
Frigate Agent 0:23 982 kB I like 0:23. And I like Frigate.
Frigate Agent 0:23 0,97 Another run where I only freed 1 hostage, maybe they'd have escaped if I freed 2?
Frigate Agent 0:23 (2 in a row) 2,22 I got a boost on the first one. Hmmm.. 0:23s.
Frigate Agent 0:24 1,07 The hostages escaped! This basically proofs my sadly not-taped 0:24, where I DID hit the tracker bug too.
Frigate 00 Agent 1:12 2,47 Even this isn't a perfect run, would the hostage have escaped. Great run though.
Control 00 Agent 4:22 ... 8,11 I guess this run just owns, even though I had to get the body armour. Natalya was late I guess.
Caverns Secret Agent 1:25 2,70 woohoo! I failed 3 objectives, but I could have completed them, did I play better.

GoldenEye Mission Turbo Mode Records: NEW

Dam Agent 0:28 1,52 Nice lockshot and gates but appearantly not good enough for 0:27.
Runway Agent 0:11 964 kB I boosted myself twice for this.
Runway Secret Agent 0:12 967 kB Nice grenade throw on turbo.
Surface 1 Agent 0:33 1,53 Smooth run, no locks missed.
Surface 1 Agent 0:34 1,52 The locks were worse.
Bunker 1 Agent 0:13 0,99 3 boosts here.
Bunker 1 Agent 0:14 1,08 I accidently repaused.
Frigate Agent 0:30 1,47 I had to wait about 7 seconds for the hostages to escape.
Surface 2 Agent 0:24 1,32 A boost from the minethrow and a nice doorwarp.
Archives Agent 0:12 1,05 Missed a door the first time. Insane bookcase part.
Streets Agent 0:33 1,54 I got a nice rocket boost.
Depot Agent 0:16 1,09 I didn't try to do the trainshot.
Train Agent 0:58 2,27 Bad run through the train, just a good floorcut.
Train Agent 1:07 2,43 You'll be laughing awfully hard.
Train Secret Agent 1:34 3,29 Nothing great. Bad first 2 rooms.
Train 00 Agent 2:05 4,21 1:57 must be really good.
Control 00 Agent 4:51 9,17 First try. Lost about 13 seconds at the end.
Caverns Agent 0:30 1,54 Nice smooth run. I was the first to get this record.
Aztec 00 Agent 2:31 2,31 Wow, I didn't even get hit once throughout the whole run. Nice end.

GoldenEye Fun:

Dam Agent - 1.2 lockshot 218 kB I shot the lock off fast with 1.2.
Dam Glitch - Final Tower 783 kB Try doing this glitch, I didn't use cheats!
Dam - fail B and C through wall 240 kB Pretty self-explanatory.
Dam - first alarm for last 264 kB I took out the first alarm from very far away.
Dam - flying guard 3,77 Here I show how to get a guard to fly.
Facility Intro 905 kB The 0:28 intro which Rare put in the game.
Facility - A completed 298 kB Damn, door closed. Let's kill some guards. Wahey!
Facility - come here 228 kB Killing the 3 guards with a mine, opening the door on the right, some freak walks towards me.
Facility - explosions 451 kB Guards are eager to run into explosions.
Facility - gas leak 2,00 I made the area insecure.
Facility - give me the key 283 kB Explosions go through walls.
Facility - jump the doors 255 kB The guards in the toilets are stimulated to fly through the doors after meeting a mine.
Facility - up the vent 494 kB Cool drop down, to return with a drop up.
Facility 00 Agent 2:04 4,19 It shows New Cheat Available. This is just some sucky strat for n00bs who want to get invincibility.
Runway - blue sky 237 kB You can see through the hut with the key.
Runway - fake grenade launch 172 kB The grenade launcher did the animation of shooting a grenade, without actually doing so.
Runway - guard likes tank 1,56 Hilarious, the guard is stuck in the tank.
Runway - inhuman escape 954 kB Try getting out the hut with the key, when the tank is blocking the door!
Runway - Tank shells 602 kB With infinite ammo, you don't need the tank to shoot its shells.
Bunker 1 Agent - 0:13 (failed) 1,18 I paused once instead of twice. Failing 13 this way is probably maxed.
Bunker 1 Agent - Frozen Bond 1,73 This is quite funny. Bond just freezes soon after getting out the Key Analyser. He dies for it.
Bunker 1 Agent - N64 freezes 798 kB Pausing in the beginning of Bunker 1 can cause your N64 to freeze..
N64 freezes 801 kB This is even worse. The N64 just froze.. I was only getting in the start menu, is that too much asked?
Bunker 1 Secret Agent -
first 2 cameras .....
271 kB I missed the first camera, hit the 2nd, then hit the first after that with a nice angle.
Bunker 1 Secret Agent -
3rd camera on the strafe
142 kB It's so possible to do, but so inconsistent at the same time aswell.
Bunker 1 Secret Agent -
Guard Dehatted
267 kB Trying to do the 3rd camera on the strafe again, I hit the nearby guard's hat, so he lost it.
Silo - Ourumov 1,04 I take over Ouromov and his gadgets.
Silo - the peep show 117 kB This sounds as music.
Silo - the roof 1,04 It can go open. It can close again, too.
Frigate - throwing bugs 378 kB The first one lands about where I threw it, the 2nd hit the copter, the 3rd went backwards out of sight.
Frigate Agent - Hostage Escapes 252 kB Ghostage goes out in the air, and I am witness!
Frigate Secret Agent Death 0:13 636 kB I think this is the max time to die in on this level.
Surface 2 - inside of camera 534 kB The camera can even see you when you're in it.
Surface 2 - magic H 540 kB Guards will light up walking over the magic H...
Bunker 2 00 - Gotcha 172 kB See how my ammo runs out and I somehow nail the guard with my trusted knife.
Bunker 2 - here, drone gun 488 kB One of the drone guns was looking for me.
Bunker 2 - jail story 3,84 Here's the starting dialogue.
Bunker 2 - the story continues 663 kB Natalya gets out on her own.. Guard slaps into the air.
Streets - Grenade Boosts? 660 kB I got boosted into a freezing N64..
Depot Fun 13,1 A lot of cinema glitches, I threw them all together: Fast animation and slow animation and more.
Depot Glitch - Guard Warp 381 kB Manage the train shot and you attract at least 1 guard from inside of train. He didn't open the doors.
Train 00 Agent - Front 1,65 I got in the front room of the train on 00 Agent without any cheats! They were late closing the door.
Control Secret Agent 4:23
(Completion Screen)
363 kB Nothing more than the stats for my completed 4:23 Control Secret Agent run, for which I didn't tape the whole run.
Caverns 00 Agent -
Radio Unbroken
375 kB It is possible to blow up the comp near the radio to destroy it and the radio still lives.
Caverns 00 Agent - N64 freezes 660 kB I got boosted into a freezing N64..
Cradle Agent 0:46 1,98 I killed Trevelyan at the very end. The screen faded away when I timed my fall to beneath.
Cradle Agent 0:46 1,87 I didn't hit Trevelyan the first time, the 2nd time I got him to run to the end. I killed his butt.
Cradle Agent 0:47 2,11 Same thing as the 0:46 just above, but this had a nice ending, I got a grenade from Trevelyan.
Cradle Agent 0:47 1,94 Here I hit Trevelyan the first time, but missed him the 2nd time. Still he went to the end.
Cradle Agent 1:29 3,26 This one is the most funny completion I ever had. First I hit Trevelyan for the second time when we crossed paths just in front of the final set of stairs. That made him take the left route again, instead of his usual right. Then when I chased after him, I hit him a 3rd and final time in the hut with the body armour. I killed him with my very last bullet. I pressed start to quit out, but realised Trevelyan actually died AND I froze. Probably because it was too much for the game, to lose Trevelyan like that. Then I got a guard to hit me a few times not seeing any damage/health coming off. I got shot sideways the wall, moving quite right/backwards. I decided to finish the run, and I did a nice ending in rightstrafe.
Cradle Agent Glitch 3,24 I somehow got stuck with Trevelyan when we were about to do our final fight again. He kept running the opposite way I was, and I couldn't kill him. I couldn't move away. Suddenly I managed to get up the ladder and warp up between the guards. I have a hard time coming back down, but once I do, I don't see Trevelyan down there anymore. He just disappeared. Only for a short while though.. I did a little round and he appeared again. I tried to kill him, but had to face that fate myself. The irony.
Cradle Agent Glitch 2,83 I got stuck with Trevelyan again. Now guards made me unstuck. They had to shoot me off though.
Egyptian Friendly Fire 393 kB The 2nd baron kills one of the guards with his respawning explosion.
Egyptian Sacrifice 338 kB 1 of the guards sacrificed himself for the 2nd baron. I hit his head instead of the baron's.
Egyptian - Shot From Nowhere 271 kB Once I was circling around the "table" with the Golden Gun trying to pick it up. A guard helped.
Egyptian 00 Agent 1:43 3,38 This was done without using the Golden Gun.
Soundless 4,69 Just a bunch of stuff whatever I put together, it only has no sound.
Stuff 12,1 Another batch of glitches and such.
End Credits 12,9 Too lazy to finish the game on your own and still want to see the ending? I did it for you.

GoldenEye Multi-Player:

Here are all the multi player matches I still have back from somewhere around 2000. Matthijs ten Ham, Patrick Wessels and Steven Zwartjes visited me so I could proof myself to them. I showed them some vids and then we went playing multi. In most of these, Player 1 (Boris) is I, 2 (Xenia) is Steven, 3 (Helicopter Pilot) is Matthijs and 4 (Natalya) is Patrick. It's not like this in every vid though, and I can't remember how it was precisely, but you should be able to tell which one I am in each of these, because I was the only one constantly using cruise control (CC), so I could not walk backwards. Whenever you see one backtracking, it's not me. Also, if the player became first, it's not me. In the 3 players vid, I think it was Matthijs which didn't play that game. What does it matter anyway, this is just to entertain you. :)

The matches: The 3-player game was 5 minutes, LTK, although it took longer than 5 minutes.
The 4-player games all were 10 minute games, LTK. Here too it took longer than 10 minutes, almost 12 for some reason?

PW vs SZ vs WJ - Archives - Lasers 10,8
PW vs SZ vs WJ vs MH - Basement - Automatics 21,3
PW vs SZ vs WJ vs MH - Basement - Grenade Launchers 21,3
PW vs SZ vs WJ vs MH - Basement - Pistols 21,4
PW vs SZ vs WJ vs MH - Basement - Proximity Mines 21,4
PW vs SZ vs WJ vs MH - Basement - Rockets 21,3
PW vs SZ vs WJ vs MH - Complex - Automatics 21,3
PW vs SZ vs WJ vs MH - Complex - Pistols 21,3
PW vs SZ vs WJ vs MH - Complex - Pistols (2) 21,4
WJ & PW vs SZ & MH - Complex - Pistols 21,4
PW vs SZ vs WJ vs MH - Complex - Power Weapons 21,3
PW vs SZ vs WJ vs MH - Complex - Remote Mines 21,4
PW vs SZ vs WJ vs MH - Facility - Lasers 21,4
PW vs SZ vs WJ vs MH - Stack - Pistols 21,4

Some short multiplayer occurances:

These things happened while I was playing against my friend. He is probably the worst player ever, but some nice things happened anyway. I used 1.2 in all of these. He used 1.1, not that it matters. He's always player 1, Bond, I'm player 2, Natalya. All of these are LTK too, and I had the sloppy control stick (so I could only turn around slowly).

Archives - Amazing Knife Throw 267 kB Threading The Needle or something.
Basement - 3 Easy Kills 887 kB RC-P90, that easy. Starts with a respawn death.
Bunker - Around The Corner 169 kB Awaits a kill..
Bunker - Kill Eachother 203 kB I thought at first he was on the other side.. Almost the same reaction time made us both death.
Bunker - Tha Thief 215 kB Respawning in the cell, I nailed my friend so beautifully as I came to a visit.
Bunker - Window Sneeker 200 kB Well timed shot here.
Caverns - Footseeker 197 kB I hit him in the foot, just like that.
Caverns - No Escape 467 kB Respawning by the bottles, ouch.
Stack - I am down 188 kB As I am down there he goes down, up there.
Stack - Who is unfair? 194 kB He waited around the corner. But I knew.
Egyptian - Distance Shot 228 kB The shot from one side all the way to the other.. into the opponents body.
Egyptian - Hit The Invisible 225 kB I didn't even see him, I just killed him in the dark with 1 lucky PP7 shot nonetheless.

Perfect Dark Mission Records (Completions):

Mission: Difficulty: Time: Size (MB): Comments:
Defection Agent NEW 0:07 804 kB Very low 0:07.. Shows I can reach the elevator.
0:15 1,42 Not falling in the lift, this isn't too bad. Who am I kidding?
Investigation Agent 1:37 3,83 I had a 0:54/0:55 bot, so couldn't have been better than 1:35 I guess.
NEW Special Agent 2:17 4,92 All that matters is the bot. It was only about a 1:36 bot, my 2nd best bot..
NEW 2:18 5,20 Not much to say about this level.
NEW 2:18 4,95 Who cares about this. Everyone wants to damn the bot to hell.
Perfect Agent 4:19 8,44 Whoa! You can be really slow and still get a time under 5:00.
Extraction Agent 1:04 2,66 Man, did I do this run badstyle. I improved from this to 0:55 at once.
Villa Agent NEW 1:15 2,71 Good run, fucked up on killing a guard at the end.
NEW 1:17 2,65 My ending was just bad.
Chicago Agent 0:17 991 kB Objective 2 completed late and I didn't use the right strat.
0:17 982 kB Do I throw the mine well for once, I get stuck going up.
0:17 0,98 I just can't believe it. They must just know when I get stuck.
NEW Special Agent 0:31 1,42 Getting the bombspy fast sucks.
NEW Perfect Agent 0:37 1,67 I got stuck a lot.
Maian SOS Agent NEW 1:41 3,45 Pretty good run. Not a great start or first lift closed.
NEW 1:42 3,44 Nothing special.
NEW Special Agent 2:06 4,34 The first elevator was fully open when I arrived there..
NEW Perfect Agent 2:31 5,02 The last elevator arrived at about 2:08 or 2:09.
WAR! Agent 0:27 1,01 This is the new strat. Boosting yourself and looking down. I only used it for the first part.
Perfect Agent 1:04 2,08 I'm not even going to comment on this.. oh wait now I did..
1:05 2,08 To think you can get worse too.. Those doors are just evil I tells ya!!!
Duel Agent 0:03 458 kB This is the WR strat. Just get your Falcon 2 (scope) out that little bit faster..
NEW Special Agent 0:06 924 kB 2 shots = 2 kills.
0:07 681 kB I had a bad Jonathan on this.
NEW 0:08 829 kB It's funny how I picked up the first guard his ammo.
NEW Perfect Agent 0:09 1,81 3 shots = 3 kills. Very smooth run. TTs: Unknown due to SHITTY FRAMES.
NEW 0:09 1,80 Exactly the same 0:09 run as above, but this includes the run before (I aborted and died).
NEW 0:10 1,00 I killed the first guard very slow. Insane Trent kill.
NEW 0:10 1,00 Trent took many shots.
NEW 0:11 1,00 Nice turn to kill Jonathan. Slow Trent too.
NEW 0:11 1,00 Also a turn to kill Jonathan and a slow Trent.

Perfect Dark Fun:

Chicago Agent Glitch 835 kB One guard survived the explosion. So I slapped him to death. Objective 2 didn't complete.

The World Is Not Enough Mission Records (Completions):

Mission: Difficulty: Time: Size (MB): Comments:
Courier Agent 0:10 605 kB This game is weird. You can complete failed missions?
Secret Agent 0:10 639 kB Simple, simple, simple..
00 Agent 0:10 620 kB First try ever! I only played this level on 00 Agent once in my whole life!
King's Ransom Agent 1:23 3,50 Here's my little one or so second saver at the stairs. I got stuck down there.
Nightwatch Agent 1:06 2,84 Slow controls can only produce slow times..
Secret Agent 1:22 3,35 You can lose a LOT of time missing the phone taps and so on.
00 Agent 1:21 3,27 Just a better run throughout than the SA 1:22, but also doing bad.
Masquerade Agent 2:07 5,08 I used all the tricks and best ways I knew for this time.
2:09 5,21 Here I closed a door on myself, so I had to go out of my way to open it again.
Secret Agent 2:14 5,27 I could have done the part after getting out of the pit faster.
00 Agent 2:29 5,68 I did the part after the pit really bad.
City Of Walkways 1 Agent 2:24 4,74 Long levels on TWINE are so annoying because Bond moves so slow... :(
00 Agent 2:49 5,68 With all those guards and Bond being so slow you hardly can go fast..
City Of Walkways 2 Agent 2:33 4,96 Pathetic time, meh.
Turncoat Secret Agent 2:03 4,04 Now here's something: Notice the time at which I finish the level. 2:02, 2:03?
00 Agent 2:59 6,47 Not a good time, but this level is quite annoying to complete.
3:03 6,44 One of my first completions.
Sinking Feeling Agent 1:14 2,60 Some parts were slow, others better.
Secret Agent 1:16 2,58 With good Christmas you get "good" time.
1:26 2,99 With bad Christmas you get worse times.
1:30 2,97 I went to the very back of the ship and had a bad Christmas too.
00 Agent 1:23 2,79 Poopy end.
1:28 2,91 I got to the very back of the ship here too. Stupid, actually.

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